Murphy’s Technology Laws

  • Murphy’s Technology Law #1:
    You can never tell which way the train went by looking at the track.
  • Murphy’s Technology Law #2:
    Logic is a systematic method of coming to the wrong conclusion with confidence.
  • Murphy’s Technology Law #3:
    Technology is dominated by those who manage what they do not understand.
  • Murphy’s Technology Law #4:
    If builders built buildings the way programmers wrote programs, then the first woodpecker that came along would destroy civilization.
  • Murphy’s Technology Law #5:
    An expert is one who knows more and more about less and less until he/she knows absolutely everything about nothing.
  • Murphy’s Technology Law #6:
    Tell a man there are 300 billion stars in the universe, and he’ll believe you. Tell him a bench has wet paint on it, and he’ll have to touch to be sure.
  • Murphy’s Technology Law #7:
    All great discoveries are made by mistake.
  • Murphy’s Technology Law #8:
    Nothing ever gets built on schedule or within budget.
  • Murphy’s Technology Law #9:
    All’s well that ends… period.
  • Murphy’s Technology Law #10:
    A meeting is an event at which minutes are kept and hours are lost.
  • Murphy’s Technology Law #11:
    The first myth of management is that it exists.
  • Murphy’s Technology Law #12:
    A failure will not appear until a unit has passed final inspection.
  • Murphy’s Technology Law #13:
    New systems generate new problems.
  • Murphy’s Technology Law #14:
    To err is human, but to really foul things up requires a computer.
  • Murphy’s Technology Law #15:
    We don’t know one-millionth of one percent about anything.
  • Murphy’s Technology Law #16:
    Any given program, when running, is obsolete.
  • Murphy’s Technology Law #17:
    A computer makes as many mistakes in two seconds as 20 men working 20 years make.